Sunday, February 1, 2009

I'll believe this when I see it...

Supposed Patch 3.1 notes.

There are a lot of very happy things in there for Hunters, and life in general. Too happy...

  • • Dual Talent Specialization: Players can now visit their class trainers to learn a second Specialization. Specializations may be switched at any time as long as the player is not in combat, this will also change your character's Glyphs, Action Bars and Talents. Specialization options can be found in the talent menu.
  • • Potency Rating: Haste Rating, Armor Penetration Rating and Spell Penetration have been merged into a single stat. Each percent of Potency will decrease the enemy's spell resistances and armor; it will also increase the player's cast speed and melee attack speed.
  • • Replenishment: Now grants 0.5% of base mana every second and can effect up to 25 raid members.
  • • A new bank slot is now available for purchase!

All of the above just deserve a WOOT.

  • • Removed "Brew of the Year" as criteria for the "Brewmaster" meta achievement.
  • • The number of cooking recipes needed for the "Chef De Cuisine" achievement has been lowered to 150.
It won't matter, because I'm still missing my Hallowed Helm from Hallows End, but I'm glad I won't have to wait a full year after Brewfest. The cooking was seen coming.

Hunters
  • • Mortal Shots: Critical strike damage bonus increased to 10%/20%/30%/40%/50%.
  • • Kindred Spirits: Now increases pet's damage by 4%/8%/12%/16%/20%.
  • • T.N.T: Stun chance reduced to 3%/6%/9%.
  • • Arcane Shot: Base damage increased slightly.
  • • Steady Shot: Base damage increased slightly.
  • • Ferocious Inspiration: Increases the damage dealt by Arcane shot by 5%/10%/15%.
  • • Aspect of the Dragonhawk: Dodge chance reduced to 10%, attack power bonus increased to 330.
  • • Aspect of the Monkey: Dodge chance reduced to 10%
  • • Beastial Wrath: Duration increased to 20 seconds.
  • • The Beast Within: Duration increased to 20 seconds.
  • • Cobra Strikes: Also increases the damage dealt by you and your pet by 2%/4%/6%.
  • • Readiness: Now works with Beastial Wrath.
  • • Chimera Shot: Mana cost reduced.
  • • Silencing Shot: Now interrupts the enemy's spellcast, preventing any spell from that school of magic from being cast for 8 sec.
  • • Disengage: Mana cost removed.
  • • Explosive Shot: Deals a small amount of damage to targets within 5 yards.
  • • Pets
  • o Exotic pets have had their health increased slightly.
  • o Exotic pets can no longer be dodged or parried.
  • o Most boss abilities will no effect pets.
Mana reductions are win, buffs to Exotics are good incentives, and damage/AP increases are always welcome. They seem a little too much, in my opinion, as they will definitely push MM over into that OP zone. I really hesitate to believe this, as pretty as they are, they are just too nice.

There is more, but I wouldn't want to ruin it for you :P We can dream, right?

4 comments:

Rilgon Arcsinh said...

It's fake. They'd NEVER revert the Mortal Shots nerf.

Kordwar said...

MMO champ said they were fake as well

Neggles said...

You would think that they would at least try to make it seem viable - even people that want to believe it hesitate. That's a sign of a bad forgery, noobs >.<

stupidm said...

Totally fake. Those changes would make BM OP again.

They threw away BM balls when they cut them off, they're not going to turn them into titanium and sew them back.