Tuesday, September 30, 2008

/glare of death

Surefooted - Moved from Tier 4 to Tier 2. No longer increases hit chance.
Focused Aim - No longer effects Aimed Shot. Now also increases your chance to hit by 1/2/3%.

Great, now I have to spec into it.

Black Arrow - Fires a Black Arrow at the target, slowing the target's movement speed by 70%. While the movement speed effect holds, the damage done by your ranged shots are increased by 15% on the target. Lasts for 6 sec. 6% base mana, Instant, 35 yard range, 12 second cooldown.

Don't care.

Aimed Shot - Mana cost reduced from 16% to 12% of base mana. Now instant cast. Cooldown increased from 6 seconds to 10 seconds. Ranged damage increase reduced for all ranks.

Not speccing into it.

Marked for Death - Now increases your damage done by your shots and the damage done by your pet's special abilities by 1/2/3/4/5% (down from 2/4/6/8/10%) on marked targets.

Yea! Another nerf!

I don't know why I bother getting pissed. Hopefully everything will settle down... yeah, right...

As of now, this spec.

There are now words right now to describe how pissed I am that I have to take that useless talent known as Readiness in order to get Trueshot. WTF am I going to use it on besides Rapid Fire?

2 comments:

Rilgon Arcsinh said...

If we get Black Arrow back, I want the original implementation - it was Serpent, Viper, and Concussive all baked into one delicious calzone-like package.

Neggles said...

mmmm... calzones...