Thursday, September 18, 2008


"Tranquilizing Shot: No longer removes Frenzy effects"

I'm sorry, I didn't catch that, Blizzard. Are you really removing the entire basis of the shot? Seriously? Excuse me, but wasn't that a spell that hunters learned off of a book drop from Lucifron, in order to down Magmadar? That shot, right? I'm not confusing it for another shot that might do exactly what its name suggests?

Blizzard, allow me to be your WTF voice.


I know, I know, this little nerf to an old shot is meaningless in the grand scheme of the latest beta patch, in which the Omniscient Hunter Class Designers decided to redesign a half-dozen old talents. I feel that this change just sums up exactly what that patch did: It took a bunch of talents that hunters were just fine and dandy with, and changed them into something unrecognizable from their original form.

Now, I can't see a reason for removing the Frenzy dispell from Tranq Shot, but I have a hazy idea, as silly as it sounds, for why all of a sudden we are loosing RAP increasing talents: Careful Aim. It does sound silly, the fact that they are revamping multiple talents over just one other talent, but for the life of me, I can't figure out any other reason why they would remove the percentage increase of ranged attack power unless they are scaling hunter gear for two-stats that increase RAP. The lack of a push-back to Auto Shot and the fact that hunters now have two stats that will increase AP porportionally were increases to DPS, but do they really figure that removing 14% of our attack power (at least) and crit percentage will balance out the damage and mana problems? I really want to know what the hell they are thinking.


Rilgon Arcsinh said...

Calm down, Neg. Frenzies are now Enrages, which Tranq will dispel.

Stuff that we're meant to dispel (a la Magmadar) is an Enrage, stuff we're meant to heal through is a Frenzy, and stuff that's meant to wipe us is a Berserk.

Neggles said...

Well, how the hell did I miss THAT?


Rilgon Arcsinh said...

*hug* It's fine, that's why you have me around! :D