Tuesday, November 17, 2009

BiS and what it really means

A lot of people turn to Elitest Jerks infamous Best Possible DPS thread to look for how they should be gearing/gemming/glyphing/etc through Shandaras awesome spreadsheet. While I cannot and should not encourage anyone from not using this as a reference, it is important to keep in mind a few facts.

First of all, the spreadsheet is completely idealized. If you are such a lucky individual that you can get every single raid buff and target debuff for every fight on every target for every night of raiding, then I count you a more fortunate person than 99% of raiders that I know. The gear that makes up the Best Possible DPS does not take into consideration that hunters are more often than not the off-target DPS bitch. We bring a lot of burst damage that can easy take down sparks and snobalds. Obviously, since we rely so heavily on other class' debuffs (really, sunders can DIAF), this is not ideal, but such is the curse of having instant spells. The gear suggested as BiS sometimes doesn't take into consideration that Judgement of Wisdom or Faerie Fire will not be on your target.

Second of all, consider the odds of truly getting every single item listed on that spreadsheet. I have no doubt that there are some individuals that have received them or are in line to receive them, but what are your odds of getting them. You need to take into consideration what gear you have now and what gear you have a chance of getting.

From the 92a version of Shandaras spreadsheet, this is what is currently Best in Slot for MM hunters:

Main Hand: Hellion Glaive (H) enchanted with Massacre and gemmed with two Fractured Cardinal Ruby

Ranged Weapon: Fezzik's Autocannon enchanted with Heartseeker Scope and gemmed with a Fractured Cardinal Ruby

Head: Windrunner's Headpiece of Triumph (H) enchanted with Arcanum of Torment and gemmed with a Relentless Earthsiege Diamond and a Fractured Cardinal Ruby

Neck: Collar of Unending Torment (H) gemmed with a Fractured Cardinal Ruby

Shoulders: Pauldrons of the Devourer enchanted with Greater Inscription of the Axe and gemmed with Fractured Cardinal Ruby

Back: Sylvanas' Cunning enchanted with Major Agility and gemmed with Fractured Cardinal Ruby

Chest: Vest of Shifting Shadows (H) enchanted with Powerful Stats and gemmed with a Deadly Ametrine and two Fractured Cardinal Ruby

Wrist: Bracers of the Silent Massacre (H) enchanted with Greater Assault and gemmed with two Fractured Cardinal Ruby (Blacksmithing socket)

Hands: Sunreaver Assassin's Gloves (H) enchanted with Major Agility and gemmed with three Fractured Cardinal Ruby (Blacksmithing socket)

Waist: Waistguard of Deathly Dominion (H) gemmed with Nightmare Tear, Fractured Cardinal Ruby, and a Fractured Dragon's Eye

Legs: Windrunner's Legguards of Triumph (H) enchanted with Icescale Leg Armor and gemmed with Fractured Dragon's Eye and Fractured Cardinal Ruby

Feet: Greaves of Ruthless Judgment (H) enchanted with Superior Agility and gemmed with two Fractured Cardinal Ruby

Ring 1: Band of Callous Aggression (H) gemmed with Fractured Dragon's Eye

Ring 2: Planestalker Band (H) gemmed with Fractured Cardinal Ruby

Trinket 1: Death's Choice (H)

Trinket 2: Death's Choice

Okay, let's look at the most glaringly obvious thing first. Two Death's Choice. TWO. There is not enough luck in the world that could guarantee the majority of players will enjoy such a pair of trinkets (and is, in my opinion, one of the greatest failures of the whole Normal vs. Heroic instance system). So what is done to compensate for pairing up the replacement for Greatness with its Heroic counterpart? Why, reaching the Armor Pen cap passively! Nearly every single socket has ArPen plugged into it. Two pieces of mail gear are substituted in favor of leather gear to better stack ArPen, and a nice chunk of mana goes with that lost Int.

However, while the improbably of getting the majority of the gear listed here is high enough, I will concede that the probably of just getting the next comparable level of gear is equally as improbable considering the number of pieces that drop from Anub'arak and the chest provided after his death. At least with the two listed leather pieces one reduces the number of Regalia's needed from the chest by two, even though the extra ArPen is unnecessary with one of the ArPen proc trinkets, so should be taken only with that in mind. While the four-piece bonus is fairly lackluster in the grand scheme of things and can afford to be broken, I highly recommend you consider your own hit, ArPen, and mana pool before taking one of the leather pieces.

In the end, it is important that you look at your own gear and figure out how to balance your stats yourself instead of relying on the spreadsheet to tell you how it is done. It is a useful tool, but should always be taken with a grain of salt.

5 comments:

Negnin said...

http://eu.wowarmory.com/character-sheet.xml?r=Mazrigos&n=Puredpsclass

His trinkets are a rare thing to see :)

Negathle said...

That would be the second rogue I've seen with them.

windpaw said...

I'm still rocking ilevel 200 trinkets (including a Wintergrasp PvP trinket for crit)even as ToC 10 starts to replace all of my other gear. I'm likely to have a hard enough time getting the old mirror of truth replaced to have to worry about anything else ;)

Kheldul said...

Neg, I've never really thought of BiS being for the EJ best possible dps thread. That is hyper min-maxed stuff that doesn't make sense for lesser souls. It started as a thought exercise and now is a bit of a excuse the phrase, circle jerk.

I've always loaded my profile up into the .xls config'd the raid to the buffs I usually get and gone to the gear planner tab. The item at the top of the list is my BiS.

Criven said...

It makes me a little sad that canned lists are the order of the day rather than knowledge of stats and mechanics.

If people don't know what makes a BiS set operate - they're just going to shoot themselves in the foot going for it.

Things like the armour pen rules of thumb (base 350+ no arcane shot, base 850+ consider gemming for armour pen) should be common knowledge amongst hunters - not badly understood esoteria.