Saturday, January 30, 2010

Personal Max DPS

It's a snow day, and without much else to accomplish today, I decided to finally sit down and decide what gear will be best for me. I have a couple caveats now that I am no longer a raider, and while this depresses me, it sorta makes life easier. For example, I probably will never see Heroic ICC25. I will only have one real trinket upgrade ever again. I probably will never down Heroic Anub. I can fumble around all I want with my spec and glyphs, but my gear comes with my gold, and it matters now to make educated decisions on what I spend money on. I can't just give it away to another raider that might get a bigger DPS increase.

So with that, I tiptoed over to the handy-dandy online spreadsheet, and plugged in various pieces of gear that are accessible to me. I know to keep both two-piece set bonuses for T9 and T10 to use the exploit (refresh Serpent Sting every time the T10 2-piece procs), though a part of me wonders when basic stats on higher ilvl gear for helm and legs, in addition to the T10 4-piece, will outweigh the DPS increase of the exploit. Nothing is from Heroic ICC, since it is not available yet, and I doubt I'll be able to set foot even into 10man for some time (oh sweet Flying Spaghetti Monster, I miss being a raider). Talent wise, I have to keep TSA as a backup, just in case the raid doesn't have the option. I'm willing to move points back and forth from Focused Aim, but ideally I'd like to only have one point in the talent so I can have 3/3 Improved Steady Shot.

I also did one little trick to modify the default shot rotation, besides remove Arcane Shot: I moved Readiness to below Aimed Shot and found a 50 DPS increase on the spreadsheet. This mimics my rotation of Rapid Fire/CotW -> Chimera -> Aimed -> Readiness -> Chimera -> Aimed, etc, popping the next Rapid Fire as soon as the next one is up (assuming I know when Bloodlust is going to occur).

I did four different spreadsheets: Ideal Spec of 1/3 Focused Aim + 3/3 Imp Steady with Mjolnir Runestone, Current Spec of 2/3 Focused Aim + 2/3 Imp Steady with Mjolnirs, Ideal Spec with Whispering Fanged Skull, and Current Spec with Whispering Fanged Skull.

Here are the results for each:
Ideal with Mjolnir: 11642.9
Current with Mjolnir: 11656.33
Ideal with Skull: 11694.32
Current with Skull: 11725.83

All I have to say: Bah. My OCD hates having two talents at 2/3 instead of at least one full talent, but at least this saves me money from respecing. I also had hopes of maintaining an ArPen trinket to keep the soft cap, but it looks like the Skull outweighs Mjolnirs. Fortunately, it is a relatively small DPS loss (~70) if I can't get the Skull, and it is always best to keep in mind what gear you are likely to get as well. So here are my two BiS lists depending on trinkets:

Current with Mjolnir
Helm: Windrunner's Headpeice of Triumph (enchanted with Arcanum of Torment and gemmed with Relentless Earthseige and Deadly Ametrine)
Neck: Wodin's Lucky Necklace (gemmed with Deadly Ametrine)
Shoulder: Sanctified Ahn'Kahar Blood Hunter's Spaulders (enchanted with Greater Inscription of the Axe and gemmed with Fractured Cardinal Ruby)
Chest: Sanctified Ahn'Kahar Blood Hunter's Tunic (enchanted with Powerful Stats and gemmed with two Delicate Cardinal Rubies)
Belt: Band of the Night Raven (gemmed with a Glinting Ametrine, Deadly Ametrine, and a Delicate Cardinal Ruby in the belt buckle socket)
Pants: Windrunner's Legguards of Triumph (enchanted with Icescale Leg Armor/Nerubian Leg Reinforcements and gemmed with a Nightmare Tear and Delicate Cardinal Ruby)
Boots: Treads of the Wasteland (enchanted with Superior Agility and gemmed with two Deadly Ametrines)
Bracers: Scourge Hunter's Vambraces (enchanted with Fur Lining - Attack Power and gemmed with two Delicate Cardinal Rubies [one in a blacksmithing socket])
Gloves: Logsplitters (enchanted with Crusher and gemmed with three Delicate Cardinal Rubies [one in a blacksmithing socket])
Ring 1: Ashen Band of Endless Vengeance (gemmed with a Deadly Ametrine)
Ring 2: Frostbrood Sapphire Ring (gemmed with a Delicate Cardinal Ruby)
Trinket 1: Mjolnir Runestone
Trinket 2: Deathbringer's Will
Cloak: Recovered Scarlet Onslaught Cape (enchanted with Major Agility and gemmed with a Delicate Cardinal Ruby)
Stat-stick: Quel'Delar, Ferocity of the Scorned (enchanted with Massacre)
Ranged: Zod's Repeating Longbow (enchanted with Heartseeker Scope)
Food: Blackened Dragonfin

Current with Skull
Helm: Windrunner's Headpeice of Triumph (enchanted with Arcanum of Torment and gemmed with Relentless Earthseige and Deadly Ametrine)
Neck: Rimetooth Pendant (gemmed with Glinting Ametrine)
Shoulder: Sanctified Ahn'Kahar Blood Hunter's Spaulders (enchanted with Greater Inscription of the Axe and gemmed with Fractured Cardinal Ruby)
Chest: Sanctified Ahn'Kahar Blood Hunter's Tunic (enchanted with Powerful Stats and gemmed with two Fractured Cardinal Rubies)
Belt: Nerub'ar Stalker Cord (gemmed with a Deadly Ametrine and two Fractured Cardinal Rubies, one in the belt buckle socket)
Pants: Windrunner's Legguards of Triumph (enchanted with Icescale Leg Armor/Nerubian Leg Reinforcements and gemmed with a Nightmare Tear and Fractured Cardinal Ruby)
Boots: Rock-Steady Treads (enchanted with Superior Agility and gemmed with two Fractured Cardinal Rubies)
Bracers: Scourge Hunter's Vambraces (enchanted with Fur Lining - Attack Power and gemmed with two Fractured Cardinal Rubies [one in a blacksmithing socket])
Gloves: Logsplitters (enchanted with Crusher and gemmed with three Fractured Cardinal Rubies [one in a blacksmithing socket])
Ring 1: Ashen Band of Endless Vengeance (gemmed with a Deadly Ametrine)
Ring 2: Frostbrood Sapphire Ring (gemmed with a Fractured Cardinal Ruby)
Trinket 1: Whispering Fanged Skull
Trinket 2: Deathbringer's Will
Cloak: Recovered Scarlet Onslaught Cape (enchanted with Major Agility and gemmed with a Fractured Cardinal Ruby)
Stat-stick: Shaft of Glacial Ice (enchanted with Massacre and gemmed with a Deady Ametrine)
Ranged: Zod's Repeating Longbow (enchanted with Biznicks 247x128 Accurascope)
Food: Hearty Rhino

Phew! The most depressing part of the first list is the sheer amount of badges needed. Fortunately, it gives me plenty of time to build up a cache of primordial saronite.

If you are really bored and want to double check my work and/or see any glaring mistakes (because I don't read EJ as much as I should), typos, mislinks, etc. let me know!

3 comments:

Prizz said...

Why aren't you raiding anymore? I must have missed something? Long time reader first time actually saying anything. Also a fellow hunter and new chicagoan. Greenleafe - ysondre

Negathle said...

@ Prizz When my progression guild imploded, I returned to Kilrogg to retire. Since I cannot raid on Kilrogg due to time differences, I resort to GDKP runs of raid instances instead, which limit me to normal fights and that which the leaders of the PuGs are willing to do. It's frustrating and depressing, but my only option if I want to remain with my friends on the server.

Enjoy Chicago! I miss it, but definitely not at this time of year!

Jarett said...

Be happy it could be worse. I have ran 10 (PUG) and 25 (GUILD) ICC since they were released. I have won 1 drop from 10, and 1 from 25 this entire time. /roll hates me. I wish I was on a GDKP realm sometimes. Prior to 3.3 I would jump between 1 & 2 GS on the Realm, and now im somewhere between 10-20 since total nubs have outrolled me.

I see it as, we will have no new content for a year, and pretty soon, everyone will have the same GS and approx DPS. It really doesnt matter anymore. The playing field has been reset.