I enjoy PvP, don't get me wrong, but I absolutely HATE anything that nerfs a PvE ability in exchange for a PvP tactic.
Good-bye chain trapping! The one tactic used by hunters for YEARS as a viable means of crowd control in instances is essentially GONE. Now instead of laying a trap and waiting for the cooldown to come up again, it has to be a quick chain pull. The margin for error is slimmer than ever, since now once the cooldown is up, the trap will be gone if it has not triggered. Yes, it would be possible to chain trap, but only once, and you have to be fast, skilled, and a little lucky.
Why is this being changed?
So this can happen. Do you know the first thought that went through my head when I read this? "Oh, nice. Now I can lay down Frost AND Explosive trap to enjoy Entrapment!" -_-
Neg is pissed.
2 comments:
I'm pretty pissed and disappointed by this too. Chain trapping is my number one favourite thing to do as a hunter. Honestly, who thought of it and why? Do they not understand the fundamental mechanics of chain trapping?! It seems like a change to benefit PVP and maybe also SV hunters traps being on cooldown due to Black Arrow... what a strange buff and nerf.
Maybe, possibly, they are preparing the ground for the reintroduction of CC in future raids... and will buff Freezing Trap in some other way. Maybe... :(
What I see is that it's a buff purely for our SV comrades. Their complaint being that can't use their traps because Black Arrow eats up all their trap CDs.
That being said, it's horrible for everyone else! Why not just have BA not be on the same CD as the traps? (I'm sure there some other 'balance' reason)
Chain trapping where art thou?!
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